gameponsjam
About the gameponsjam series
gameponsjam is grouped here as a recurring series: every edition above ran end-to-end on HackathonHost, with registration, team formation, submissions and jury scoring in a single workspace — 1 events, 1 countries, 46 participants and 12 teams so far. Those totals come from the member events themselves rather than being entered by hand, so they stay accurate as new editions finish.
A series page exists so a returning event keeps its history in one place. Participants can look over previous editions before deciding to sign up, and organizers can point a sponsor at a track record instead of a folder of screenshots. Each event above links to its own public page, with the teams that took part, what they built, and who won.
Running something similar? Read how to run a game jam or how to organize a hackathon, then see what an event costs — one flat fee per event, and three free events a year for universities.